WETWARE

Sound Designer, VO/Audio Engineer

USC Game by Satrio Dewantono and Maryyann Landlord

A futuristic first-person game focusing on the interplay between AI ethics and consciousness. (USC Game/Thesis Project by Satrio Dewantono and Maryyann Landlord)

I spent six months with the Wetware team as a sound designer and audio engineer. During that time, I created a multitude of sounds ranging from hover crafts to robot circuits to character voices. In addition, I recorded all of the VO and did all of the sound design used in the trailer below. 

This game has not been officially released yet. Gameplay video coming soon.

© 2020 by Ryan Andersen